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Tabletop RPG
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Tabletop RPG
Tabletop RPG
MOTHERSHIP
Mothership
Online
Campaign
Ancient Age: The Hunt for a Match
Players
4/5
GM
1/1
Mothership
en English

Ancient Age: The Hunt for a Match

Roleplay focused Roleplay focused
Newbie friendly Newbie friendly
Hello there! I see you have taken an interest in my little post here. Which means something about my title has drawn your attention or you wish to see what this crazy man has to say. Whatever the case, welcome! I am currently looking for players to be a part of a grand adventure set in a fictitious version of Iron Age earth. Where gods and magic are as real as the earth and sky. The best way to describe the setting has to be a mix between EPIC: the Musical and Titan Quest. If this doesn’t drive you away, then you might be the player I am looking for. Before we go any further, a bit of background to help you out. Who am I?: Call me 007 for now. I am a forever GM who has been running games for the better part of 10 years. I have run everything from D&D to Fate, Open Legend, Star Wars, etc. You can say I am a rather experienced GM. The best way to describe my style is story-focused with a collaborative element. I tend to work with players to make the game threatening as well as epic for those involved. If this sounds good to you, we should then get into the brass tacks. What is the System?: This will be a Fantasy Age game from the good people at Green Ronin, though a rather homebrewed version due to my habit of experimentation. I cannot promise a vanilla Fantasy Age experience. Mechanical alterations may occur in certain circumstances as the need arises.  When is this Game?: This game is taking place on Saturdays at 9pm CST. As this is what works for the people already in the game. These times are non-negotiable. What’s the General Setting?: We are playing on a version of Earth during the Iron Age. Long past the time of ancient Greek tales and the old empires from the Bronze Age. The exact year is 550 BC. For those with historical backgrounds or who know their history, yes, we are taking place during the rise of Persia. Meaning the entirety of the Ancient world is available to be explored at your leisure. There are entire lore documents explaining everything that happened, as magic is a part of the world, in contrast to reality. Speaking of Persia. What’s the Story?: Persia is a major part of the story, though our crew is more tied to a specific island nation. Not Cyprus but a close guess. The isle of Crete, as one King sees the writing on the wall. Sending your band of misfits on a journey to other kingdoms. Using your political and social skills to find the perfect match for the king’s daughter. Creating a binding bond that might see them through the storm that will soon plague their nation. In a sense, you guys are royal matchmakers.  With final say over who gets to be wed to the princess, you've been given the unilateral power to determine if Crete somehow survives the coming incursion, or gets swept away (as they were historically). What kind of game are we dealing with?: Mostly of a sandbox nature, with a higher focus on exploration, political intrigue, court politics, and character motivations. As I expect you all to at least travel to half the world before making a particular choice. This game, in terms of percentages, will be 50% roleplay, 10% downtime, and 40% combat. As a result of this spread, I am looking for players who jive with heavy roleplay and are willing to take chances with their characters. This will require your focus and dedication. Those looking for a more passive or casual experience should try to find another game. How long will we be here?: About 2 years.  I hope that gives you enough information to give a general idea of what you are getting into. I have more to say, but we can save that for a one-on-one. For now, I will leave you with some final words. As stated in the title, this will be an 18+ game. We are going through a very violent time with concepts that might be uncomfortable to some people. Sex, Drugs, and other unsavory topics will be discussed through the game. I am looking for players willing to handle such topics respectfully and the gravity they deserve. If at this point nothing has scared you away, I welcome you to find the next part of my post. How do I join your game?: I have made a Google Form. If you want to join, all you have to do is respond to the form. After that, I will get in touch and discuss your potential involvement in my game. For those who wish to join as a couple, family, or other related ties. Have each of you make a response and mention at the bottom who you are in a joint application with. If you do jointly apply, I reserve the right to deny both of you if one does not meet my standard. With that, we come to the end of the post. If you have any questions, feel free to DM me privately. Until then, this is 007 signing off. The form can be found here: App Form

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Tabletop RPG
Tabletop RPG
MOTHERSHIP
Mothership
Online
Oneshot
TEST (not a real game don't @ me)
Players
0/4
GM
1/1
Mothership
en English

TEST (not a real game don't @ me)

Testing the webhook tags feature for the Mosh discord.

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Tabletop RPG
Tabletop RPG
MOTHERSHIP
Mothership
Altamonte Springs
Oneshot
Mothership one-shot at The Collective Orlando
Players
1/4
GM
1/1
Mothership
en English

Mothership one-shot at The Collective Orlando

Looking for more players for Mothership at The Collective, Altamonte Springs FL. https://www.meetup.com/adventures-of-central-florida/events/314136141/?eventOrigin=home_next_event_you_are_attending

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Tabletop RPG
Tabletop RPG
MOTHERSHIP
Mothership
Online
Campaign
Do Mechs Dream of Electric Targets
Players
2/4
GM
1/1
Mothership
en English

Do Mechs Dream of Electric Targets

Homebrew Homebrew
Horror Horror
-18+     -2-4 Players*     -up to 2x Weekly Campaign     -Expected to last up to 8 weeks     -2-3 hour sessions     -Discord voice, Roll20     -Sundays and Wednesdays at 8pm US central *Core players are set, if you would like to try it out as a one shot, you can join for a game and then decide if you'd like to stay. Homebrewed to perfection. -Armor tweaks for combat -After taking a wound you only get back half your HP -New weapons, gear, items for the setting -Mech rules adapted from Gordinaak and expanded upon -New classes Paimon II The harsh planet of Paimon II is a hellscape. Coca Cola, Osidiro Empirical, and Golidtor arms are some of the major players vying for control. Rich with oil, precious metals, and its position outside of a POWER's reach, no government has control here. The rings that orbit the planet are untouched, for those who attempted to recover them discovered wonderfully new life forms that made sure they did not report their findings. On the Eastern side of the Caidorin continent lies the un-zone. Ships fight to get away, animals fight beloved owners that dare lead them near it, and satellites decommission themselves over it. Having lighter gravity than average, mechs are employed heavily. They are used interchangeably with more standard infantry support vehicles. Often no taller than 2 stories nor wider than a big street, urban warfare proliferates across the globe. Note: Mechs here are often bipedal with no torso, just a cockpit with weapons mounted around it. Mechs with arms exist but are often more expensive due to the maintenance and complexity. Setting All companies import civilians to replace those lost in their corporate wars. The masses are led by a deceitful carrot, their prize harsh lives where they swim in useless precious materials. Silicon, Gold, and Titanium are used as currency, where only the corps regulate and use them to their potential. You are a mercenary, no better than a dog. Pilot, anti-armor unit, or soldier, you fight to survive. Whether you were born here or brought here, tickets out of here are rare and expensive... In the northern isles of Paimon II exist mines that cover entire landmasses. Recently, rumors have begun to spread that the corporations have dug too deep, too greedily, unearthing ancient beings. Fortunately the company rep assured you that those claims are false. You're simply being sent to quell bust some unions and safeguard the mines. You'll be paid the usual and work alongside their soldiers. Hmm, apparently a wide range of mercenary companies are also being hired to deploy in the area... Contract missions Players will be free to accept contracts where they'd wish. Their actions will effect their standings with the different companies and allow them to shape the war. Think armored core. Players can be mech pilots, anti-armor units, or supporting soldiers, each will have their place in every mission. Combat between them can be described as a rock-paper-scissors. Preparation for all combat will be important as lethality is maintained for all groups. Ambushes, tactics, and clever ideas will be necessary to get that high score. Players could even reject missions a session and go out on their own, but doing so will be expensive. Background events will continue and be shaped by decisions. Maybe one company prevails, maybe they are all defeated, maybe something terrible happens to everyone. Join and see! Please respond to the following if interested: You do not have to answer question 2 if intersted as a one shot.     -Do you have a computer with a good microphone and good connection? (also noise cancelling or a quiet background to not distract others)     -Would you be willing to do shorter sessions of 1-2 hours more than once a week?     -Confirm that you could show up reliably to sessions.     -What character would you like to play?

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Tabletop RPG
Tabletop RPG
MOTHERSHIP
Mothership
Online
Campaign
Gradient Descent
Players
2/4
GM
1/1
Mothership
en English

Gradient Descent

Looking for 2 people to be part of an existing group. This Is a camera on game that's at 7pm est on mondays. Game Description  Down on your luck and in deep debt. Your life has made an interesting turn. You have been given a contract to allow the exploration of the Cloudbank facility. A now defunct android manufacturing plant run by a rogue AI. Inside is a way to turn your life around, artifacts that can bring you a fortune. But eyes are always on you and to gain their ire is death.

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Tabletop RPG
Tabletop RPG
MOTHERSHIP
Mothership
New York
Campaign
Monthly Group Rotating Systems
Players
4/6
GM
1/1
Mothership
en English

Monthly Group Rotating Systems

This group meets monthly on Saturday in Brooklyn. We play a different system every month or so. In January we will be playing Mothership. After 1-3 sessions we will pick a new system.

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