Mage: The Ascension

We wanted this system in the library before we had time to write it properly, so consider this entry a placeholder. If you've got hours logged with it, we'd love your help turning this into something worth reading - reach out.

Overview

Mage: The Ascension is a modern-day supernatural roleplaying game created by Stewart Wieck and a team of designers at White Wolf Publishing, first released in 1993 as the third of White Wolf's original
World of Darkness https://groupfinder.gg/library/world-of-darkness
game lines, following
Vampire: The Masquerade https://www.groupfinder.gg/library/vampire-the-masquerade-5e-2018
and
Werewolf: The Apocalypse
. It went through a second edition in 1995 and a Revised Edition in 2000, largely overseen by Phil Brucato, before Onyx Path Publishing released the 20th Anniversary Edition in 2015, the version most tables run today. Where Vampire is about hunger and Werewolf is about rage, Mage is about belief: player characters are ordinary people who have Awakened to the understanding that reality itself is negotiable, and the game is built entirely around the consequences of acting on that understanding.

Active games and players

MAGE
Mage: the Ascension
Cape Town
Oneshot
Cape Town: Mage The Ascension
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1/1
Mage: the Ascension
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Cape Town: Mage The Ascension

Hi! I'm Looking for players interested in MtA and other TTRPGs to form a group with!

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VtM
Vampire: The Masquerade
WoD
World of Darkness
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Online
Zingus
Tone chameleon The storyteller
I am orangutan-fan number one
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PATH2E
Pathfinder 2E
DH
Daggerheart
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Ben
Grognard. old school. Psionics. that's me.
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VtM
Vampire: The Masquerade
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København
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Vanirkin
The actor Drama lover Spotlight sharer Backstory architect Long-haul adventurer Balanced player
Old-timer who loves dark character-driven narratives and intrigue with the occasional splash of color 😁  My name is Erin (she/they), I'm Danish, in my 40s and I'm a retired IT specialist who enjoys fiction and games. Basically I'm looking for a new amatuer Glass Cannon / Critical Role style online experience since my previous group disbanded. Like a long campaign where people are on cam and put a bit of effort into it all. I am however also interested in more casual and voice only games if the fit and the vibe is really solid, as well as local games in the greater Copenhagen area. Some of my favorite settings are Vampire the Masquerade, Planescape, Eclipse Phase and Cyberpunk, while for systems I quite admire Wild Words and Forged in the Dark because of their reactive and collaborative nature. As a contrast, my least favorite games would be large groups that's all about combat, optimising, winning and doing progression in a strict system. Preferences • characters and narrative first • long theatrical campaigns • in-character roleplaying • trust over contraints, rule of cool • adult with lines & veils, session 0 • groups of 3-4 players • video chat, clear audio • high attendance, punctuality About me • 25 years as both player and GM • enthusiastic about writing • happy to be group secretary • flexible hours, easy to reach • cozy gremlin creature Give me a poke if you think I could be a good fit for your game ☺️
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VtM
Vampire: The Masquerade
Homebrew
Homebrew
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eikona
I've been gaming since the early 80s. I suck at bios. I have played a bazillion games, and am willing to learn new systems. I prefer long term campaigns, with  focus on roleplay and character development. I haven't listed all games I've played/own, because there's far too many.
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VtM
Vampire: The Masquerade
CoC
Call of Cthulhu
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Seattle
Akaten
The storyteller Long-haul adventurer
I've been a World of Darkness player since the mid-'90s, though I haven't played as much since college and I'd like to change that. Vampire: the Masquerade is my personal favorite, but I like all the classic WoD lines. I also would like to try some other, lesser-known systems, but I have much less familiarity with their rulesets. I'm a roleplayer first, but I do enjoy some combat as well; I can get into most types of stories, though I'm usually not wild about romance. I like anything that really allows a deep, sustained exploration of the setting and its themes, as well as the backstories of all the characters involved. I'd love to find a weekly game, but as long as the schedule is consistent, I can be flexible.
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Rhiannon Miller
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