Savage Worlds
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English
Spinward Vanguard: a punk space opera
The worldbuilding is mostly based on Stellaris (a toolboxy 4X video game), but I have zoomed into the gritty aftermath of the galaxy where every endgame crisis has already happened and the political structure has collapsed.
The Stormtossed Commune
At the start of the campaign, players will belong to the Stormtossed Commune. We are fanatic egalitarian and xenophile space pirates operating with the "shared burdens" civic. The Commune was founded 100 years ago by pirates who rebelled against a slaver megacorp called Minamar Specialized Industries.
It is currently led by our First Speaker, Nightshade, a non-binary punk rocker who, in addition to governing, takes on a lot of odd jobs around the commune, from veterinary medicine to spaceship maintenance (and always seems to know exactly what they are doing).
The Setting & The Threat
The Stormtossed founded their commune in a remote location on the planet Breakwater. It sits on the edge of The Indigo, a storm of unnavigable psionic chaos that destroyed a star-faring civilization of space elves called the Isilfar Republic.
Now, The Indigo has cleared, revealing the ruins of that society and its incredibly valuable "pre-tech" technology from before the collapse that current manufacturing infrastructure can no longer produce. A megacorp alliance called the Prosperity Axis (including Minamar, Harmonium, and Providence) is looking to exploit the newly opened Isilfar Spinward Frontier. The Stormtossed are in their way, sitting on a planet that would make a highly valuable beachhead.
Your Mission
Nightshade has gathered a crew of adventurous experts to go into the frontier and find lost technology that could help the Stormtossed resist and disrupt the megacorps and their exploitation. Captain Bax will be leading them as captain of The Vanguard.