Uniworld Character Manager

Overview

This is the official character manager and generator for the Uniworld TTRPG system. With this tool, you can create and manage your Uniworld characters and avatars, including leveling up and exporting. Available export formats include PDF and JSON for the HTML character sheet.

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Brotherhood of the Dice
Video

Brotherhood of the Dice

English
Actual Play
Twitch
Brotherhood of the Dice is a group of friends who get together to play tabletop RPGs, mostly leaning into horror with a sprinkling of fantasy and sci-fi. We run games like Call of Cthulhu, Mothership, The Dee Sanction, Dead of Night, Electric State, Pirate Borg, Dragonbane, and Outgunned, throwing in the occasional curveball with something more quirky like Land of Eem when we feel like changing things up. As most of our games lean heavily into horror, they tend to favour a serious tone, but when things go off the rails, chaos and hilarity are never far behind. Which is just part of the fun. Nothing is scripted, and we’re not performers, just regular people enjoying games together and letting the dice and the story take us where they will. /images/general-media/1774008789_ZfvlFW0K.png We stream live on Twitch three times a week and upload the sessions to YouTube afterwards. Real people playing games. Links twitch.tv - Twitch channel youtube.com - Youtube channel instagram.com - Instagram page

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Inkroll
Tools & Platforms

Inkroll

English
French
Dungeons & Dragons
Inkroll is a web platform for playing tabletop RPGs play-by-post: asynchronously, in written posts, on each player's own schedule, with a human gamemaster running the table. It sits between heavyweight real-time VTTs and plain forum software; the writing stays the point, but the platform actually understands characters, dice, secrets, and the GM's role instead of leaving them on the side. It is also, deliberately, a beautiful place to spend a campaign. Inkroll was built by play-by-post players who wanted the game to read as well as it plays: a calm, candlelit page of ink and parchment where posts get the space of a book, quoted speech and images are cleanly styled, and every table can choose the look and post layout that suit its story. The tools stay out of the way until the moment a hand reaches for them, so a session feels like reading and writing a novel with friends, not operating software. Dice are typed straight into a post, like {Perception:1d20+2}, rolled once on the server the moment the post is published, then frozen, with a per-post audit the whole table can see, so a result can never be edited or quietly re-rolled. Players post as their characters, with portraits, versioned character sheets, and quick stat updates (hit points, spell slots, conditions) committed together with the post. GMs get sealed passages delivered to exactly the players they choose, chapters, scene notes with a world map and a per-chapter battle map, and live updates with typing indicators and read markers, so an asynchronous table still feels alive. Long campaigns are first-class citizens: the Chronicle keeps a running recap of every chapter and every character met, and answers questions from the campaign's own posts, so a returning player or a newcomer catches up in minutes. And because a campaign written like a book deserves to become one, a finished game can be exported as a designed, print-ready PDF or EPUB. Games already in progress can be imported from Myth-Weavers or Discord with posts, characters, images, and dice results intact. Ready-made sheets cover D&D Fifth Edition, Pathfinder 2e, Call of Cthulhu, Shadowrun, Cortex Prime, and Grimwild, plus a system-agnostic option and a builder for custom rulesets with their own dice mechanics. New systems are also gladly added upon request.

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Starlorne
Tabletop Roleplaying Games

Starlorne

Beginner-friendly
English
Rules-light
Explore the galaxy with Starlorne, a D6-based tabletop roleplaying game where you can play in classic sci-fi worlds or create your own. Easy-to-learn D6 system that keeps the focus on story and adventure, not complicated rules. • Players choose a species and a role to define their attributes and skills • Characters are shaped by Burdens and Edges, influencing story and roleplay • Master unique skills such as Astrogation, Xenology and Blasters or mysterious Veil powers like Alter, Sense and Control • Command starships, explore planets, and face the dangers of deep space together

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