The Grey League

Overview

The Grey League Community page is a place for players and Game Masters. The main hub is their blog which dives into the lore, cultures, religions, factions, history, and places of Greyhawk. Alongside this setting lore, the blog also explores
Pathfinder 2e https://www.groupfinder.gg/library/pathfinder-2nd-edition-2019
rules, GM tools, house rules, access to adventures, reviews, and practical ideas for running richer campaigns and worldbuilding. Whether someone is a long-time Greyhawk fan or a new arrival, a Pathfinder GM looking for inspiration, or a curious player looking for roleplay tips, The Grey League offers something of use.

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MageHand
Tools & Platforms

MageHand

English
Dungeons & Dragons
Character sheets
MageHand — an Android tracker for 5e, standalone or DiceCloud-synced The stuff you poke fifteen times an hour at the table — slots, HP, resources — deserves to be one tap away on your phone. MageHand does that two ways: Standalone, no account. Create a character on the device and run it: HP, custom resource rows, your own abilities with use counts and costs, rests that reset the right things. Nothing to sign up for, no server, no network. If you don't use DiceCloud at all, the app still works. Or synced to DiceCloud v2. Sign in to dicecloud.com or your own self-hosted instance (you enter the server URL) and the tracker builds itself from your sheet, live in both directions. What's in it Tracker — spell slots, class resources (rage, ki, wild shape, inspiration…), hit dice, HP with temp HP, death saves, concentration, conditions, resistances/immunities. One tap to spend, undo on everything, short/long rest buttons that reset exactly what the sheet says they reset, with a badge on each row telling you which rest touches it. Inventory — collapsible sections, equip/unequip, move items between containers, wallet summary, search, sort by weight/value/name. Actions & spells — what your character can do, by level and prepared/known, with attack and damage modifiers resolved, weapon mastery lines surfaced, and a "Use" button that spends the slot or charge for you. Full sheet (synced mode) — the DiceCloud web UI embedded and already signed in, so the character creator and anything not yet native is right there. DM view (synced mode) — live trackers for a whole party on one screen plus a read-only feed of who spent what and who rested. Built for a tablet. Offline — the last synced sheet stays readable with no connection. Customizable — pin/hide/reorder tracker rows and inventory sections, per-character accent colour and portrait, configurable tab order, UI scale from 70% to 150%. What it needs: Android 11 (API 30) or newer. Nothing else unless you want sync — and then your credentials only mint a login token you can revoke, stored encrypted in the Android Keystore. What it doesn't do: no ads, no analytics, no crash reporting, no account of its own, nothing sent anywhere but the DiceCloud server you chose. Licensed GPLv3, same as DiceCloud itself, so code can flow either way with upstream.

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Alien RPG Rapture Protocol
Actual Play & Podcasts

Alien RPG Rapture Protocol

English
Actual Play
Alien RPG
The crew are hired and rushed on an old soon to be decommissioned ship. They are to travel to a mining colony and pick up a supply of promethium.

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Vagabond // Pulp Fantasy RPG
Tabletop Roleplaying Games

Vagabond // Pulp Fantasy RPG

TTRPG
English
Rules-medium
Vagabond // Pulp Fantasy RPG is a d20-based OSR fantasy game designed by Taron "Indestructoboy" Pounds - an ENnie Award-winning designer previously known for third-party D&D 5e class content - and published through his own studio, Land of the Blind. It funded its development on Kickstarter in 2023, with a print run funded via Gamefound in 2024, and fans have taken to calling it "the Pathfinder of the OSR": an attempt to bring modern character-build depth to old-school-inspired dungeon crawling without losing the rulings-over-rules, low-prep philosophy that defines games like Knave, Cairn, and Into the Odd, several of which are explicitly credited as influences. Description Playing Vagabond means playing pulp-flavored fantasy adventurers - the kind of setting where a Goblin Gunslinger might delve a mummy's tomb alongside a Dwarf Witch hunting Excalibur - built specifically to keep GM prep and mental overhead low while still giving players a genuinely deep character-building toolkit. It's explicitly compatible with B/X-derived monsters, classic TSR modules, and Old School Essentials adventures, so existing OSR content drops in with little to no conversion. All rolls are player-facing, meaning players roll rather than the GM rolling against them, and creature stat blocks include a built-in "Action Gambit" describing exactly what a monster does in combat, aiming to strip improvised tactical decisions away from the GM entirely.

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