Tales from the Stinky Dragon

Overview

Tales from the Stinky Dragon is an actual-play
Dungeons & Dragons https://groupfinder.eu/library/dungeons-dragons-55e-2024
comedy podcast that features four foolish friends and their (very patient) dungeon master. Join along for an auditory adventure with a fully-voiced cast of characters, immersive sound design, a catchy soundtrack, and gripping stories of exotic lands and strange creatures. Tales From The Stinky Dragon is a fun and easy award-winning podcast for all ages, and is the perfect experience for both seasoned D&D players and those just getting into the genre.

Links

youtube.com https://www.youtube.com/@stinkydragonpod  - Youtube channel spotify.com https://open.spotify.com/show/1QQJ7FElLE0K6CIfZNCxU4  - Spotify feed patreon.com https://www.patreon.com/cw/stinkydragon  - Patreon page stinkydragon.fandom.com https://stinkydragon.fandom.com/wiki/StinkyDragonPodcast_Wiki  - Tales From The Stinky Dragon wiki

Other entries

Lodestar
Tools & Platforms

Lodestar

Virtual tabletop (VTT)
English
Free
A local-first battlemap display tool for game masters. Cast a map with fog of war to a second "player" screen while you control everything from a private GM panel. Lodestar runs entirely in the browser with no build step and no dependencies. It runs entirely in your browser. No install, no account, nothing to download if you don't want to. You open it, load a map, click "Open player display," and drag that window over to your second screen. You control everything from your own DM panel, and your players only see what you choose to reveal. /images/general-media/1780915788_spLeMCfy.pngLodestar is completely free and open source, so you can use it, fork it, or tear it apart however you like. Maps — load high-resolution map images from local disk; pan and zoom freely. Player display — open a second window, drag it to another screen, and cast the map to your players. The player window can go fullscreen. Fog of war - Trace polygon areas and click them in reveal mode to show/hide on the player display. - Name polygon areas with a GM-only label. - Paint or erase fog with a round or square brush of adjustable size. - GM sees fog as an adjustable tint/opacity; players see solid black. Multi-floor — build multi-level locations; each floor has its own map, fog, tokens, and stairs. Navigate with the on-screen floor widget. Stairs — place GM-only staircase markers that link floors; they scale with the grid and zoom and are invisible to players. Tokens — drop, drag, label, color, and size them in grid cells; they snap to the grid and appear on both displays. Grid — toggle and adjust size, offset, color, opacity, and token snapping. Ping — Alt+click draws an animated marker on both displays. Measure — reports distance in grid cells and feet. Splash / blackout — show a splash image or a plain black screen on the player display instead of the map. Library — save full setups (image, grid, fog, tokens, floors, views) to a local IndexedDB library; export/import the whole library as JSON for backups or moving machines. When you save a map, it's stored locally in your own browser, not on a server somewhere. Nothing gets uploaded, so your maps stay on your machine. The catch is that the saved library is tied to the browser and device you saved it on, so it won't follow you to another computer or survive clearing your browser data. If you make maps you want to keep, use the Export button to save your whole library to a file. That file is your real backup, and you can import it on any device. Links uncleplants.github.io - Lodestar web app(no download) github.com - Source code

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Legends of Thracia
Actual Play & Podcasts

Legends of Thracia

English
Actual Play
Dungeon Crawl Classics
Seven friends. One legendary dungeon. Little to no idea what they're doing. A DCCRPG actual play of Jennell Jaquays' "Caverns of Thracia", the 1979 D&D classic recently republished by Goodman Games. Expect ham-fisted heroics, questionable decisions, and strong language. Links spotify.com - Spotify feed podcasts.apple.com - Apple Podcasts feed mrstag.bearblog.dev - Introductory blog post

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DaggerHub
Tools & Platforms

DaggerHub

English
Worldbuilding
Daggerheart
DaggerHub is currently in active development, so features discussed or shown in screenshots may change. DaggerHub translates complex mechanics into a fluid tactical interface. Focus on the narrative, the HUB handles the math. Real-time synchronization for legendary groups. Visual Grimoire Use the "Card Builder" to create visually rich ability cards, mimicking physical ones. Organize by dragging between your "Active Hand" and the "Vault". /images/general-media/1773785052_Fhe0ymGr.png Ancestry & community cards. Intuitive drag-and-drop. Key Features Legendary evolution Plan your hero's growth at every level. Spend tier points to upgrade traits, max HP, stress, or unlock mastery and multiclass cards. Fluid combat Create richer, more customized results with premium AI-powered generation for characters, locations, organizations, items, plot hooks, and more. WorldBuilder Add weapons and configure damage. The system automatically calculates the result based on proficiency. HP deductions rely on automated Minor, Major, and Severe thresholds. Additional links daggerhub.com.br - DaggerHub website discord.gg - DaggerHub Discord server X.com - DaggerHub on X.com

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