Dark Nexus

Overview

Four strangers. Drawn together. Robbed of their memories. Trapped in a waking nightmare. Their lives have ended. But their story is just beginning. Dark Nexus is a
Pathfinder https://groupfinder.eu/library/pathfinder-2009
actual play audio podcast with original episode artwork each week. A group of long-time friends attempt to survive the unspeakable horrors of Paizo’s "Strange Aeons" adventure path. Join us every Monday for a new chapter in an epic Weird Horror mystery.
Art by Matt Wahlquist https://tartarsaucecomics.com/

Links

darknexuspodcast.com https://darknexuspodcast.com/ - Official website youtube.com https://www.youtube.com/@darknexuspod - Youtube channel spotify.com https://podcasts.apple.com/us/podcast/dark-nexus/id1636398974 - Spotify feed podcasts.apple.com https://podcasts.apple.com/us/podcast/dark-nexus/id1636398974 - Apple Podcasts feed darknexuspodcast.com https://darknexuspodcast.com/dnwiki/ - Dark Nexus wiki patreon.com https://www.patreon.com/plugandhum - Patreon page

Other entries

Wanderhome
Tabletop Roleplaying Games

Wanderhome

TTRPG
High-Fantasy
English
Wanderhome is a pastoral fantasy role-playing game about traveling animal-folk, the world they inhabit, and the way the seasons change. It is a game filled with grassy fields, mossy shrines, herds of chubby bumblebees, opossums in sundresses, salamanders with suspenders, starry night skies, and the most beautiful sunsets you can imagine. You might be a tamarin who dances with small and forgotten gods, a leporine mail carrier who relies on moths to get packages where they belong, a little lizard with a big heart and a mysterious past, or a near-endless number of other thrilling possibilities. No matter what, we’re always travelers—animal-folk who go from village to village and get to see the length and breadth of all the world of Hæth. The seasons will change as we play, and we will change with them. Description Wanderhome is built on the Belonging Outside Belonging engine by Avery Alder and Benjamin Rosenbaum. That means there’s no dice, no math, no Game Masters, and no complicated rules. It’s all about getting you into game as smoothly as possible, and filling your imagination with richly developed worlds and evocative text. The game is designed for any length of session, and with any number of folks. Whether you’re sitting down with a couple of friends for a cozy after-dinner hangout or throwing a party for a decade-long campaign, Wanderhome always has space for your experiences and needs. /images/general-media/1779960617_hvwl1UPt.webpThe World of Hæth Wanderhome is set in the wholly original fantasy world of Hæth, inspired by the works of Brian Jacques, Tove Jansson, and Hayao Miyazaki. The game hints at and builds a mythological language around forces like the bitter King of the Floating Mountain, the Lily Rebellion, the Slobbering God and the blade that killed her, and the fall of the great dragons of old, but refuses to elaborate or define them—leaving that exercise to the players through the journey itself. Instead, Wanderhome is focused on the lives of ordinary people, and the world that exists for farmers, merchants, and crafts-folk. Wanderhome is a world filled with animal-folk and their buggy livestock. Unlike many worlds with animal-folk, there is no morality or judgement ascribed to the various animals of Hæth—a snake is just as capable of being a kindly farmer as a rabbit, and you can’t assume much about someone based on what animal they are. You might find a fluffy shepherd with a herd of bumblebees, a shrewish merchant riding a stag beetle the size of a house, a lonely fox riding a grasshopper from place to place, or a praying mantis that hangs out in a gecko’s pocket. Links possumcreekgames.com - Official website reddit.com - Wanderhome subreddit

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Stars Without Number
Tabletop Roleplaying Games

Stars Without Number

TTRPG
English
Sci-fi
Stars Without Number is a sandbox science fiction tabletop role-playing game designed by Kevin Crawford and published by Sine Nomine Publishing. Originally released in 2010, followed by an extensively expanded and restructured Revised Edition in 2017, the game is a prominent fixture of the Old School Renaissance (OSR) movement. It is structurally engineered to merge the lightweight tactical framework of early fantasy role-playing systems with exhaustive, modular sci-fi sandbox generation toolkits. Description Stars Without Number takes place in the year 3200, centuries after the tragic collapse of the Second Terran Mandate. The human galaxy was once interconnected by instantaneous jump gates and protected by a core of psychic navigators, until an evolutionary psychic catastrophe known as "The Scream" drove every psychic in existence instantly insane or dead. The sudden collapse of interstellar transit triggered a multi-century dark age of isolation known as the Silence. In the modern setting, fractured sectors of space are finally rediscovering faster-than-light spike drives and exploring a fragmented universe. Players navigate this dangerous frontier as spacers, scavengers, mercenaries, or rogue psychics, operating in a cosmos characterized by corporate espionage, lost pre-collapse technology, and shifting planetary regimes. Links sinenomine-pub.com - Official homepage for Sine Nomine Publishing and Kevin Crawford's developer catalog drivethrurpg.com - Revised Edition (Free Version) on Drive Thru RPG

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Pride Against Prejudice
Actual Play & Podcasts

Pride Against Prejudice

English
Actual Play
Shadowrun
Dive into the world of New York in the year 2072, and follow a group of competently chaotic shadow runners who get caught up in events that run deeper than they realise... Surviving a terrorist attack, accidental piracy, punching Humanis and 'Is this the right suit for me?' Welcome to Pride against Prejudice. This is a Shadowrun 4th Edition Actual play podcast. Links youtube.com - Youtube channel spotify.com - Spotify feed podcasts.apple.com - Apple Podcasts feed discord.gg - Discord server

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