Contents
  1. Overview
  2. Reviews

Overview

Stawl is an independent, community-developed web application and digital toolkit designed specifically for
Draw Steel https://groupfinder.eu/library/draw-steel-2025
, the cinematic fantasy tabletop role-playing game published by MCDM Productions. Developed by an independent creator known as JonStodle, the platform was launched during Draw Steel's early access and playtest period. It functions as a cloud-based companion application intended to assist both Directors and players in managing game mechanics, combat encounters, and character data. Description Stawl serves as a digital command center for preparing and running Draw Steel campaigns. Unlike some alternative community tools that store data locally within a user's web browser, Stawl requires an account and utilizes cloud storage. This architecture allows users to prepare game materials on one device, such as a desktop computer, and seamlessly access them during gameplay on another device, such as a laptop or tablet. While it requires a degree of manual data entry, its comprehensive suite of encounter-tracking tools and its ability to share live information with players have made it a prominent utility within the Draw Steel community. System Overview & Key Features
Active Encounter Builder The primary feature of Stawl is its encounter management system. Directors can select monsters and calculate Encounter Values to balance combat difficulty based on the player characters' levels. Once an encounter is initiated, the application provides an active dashboard that tracks initiative groups, monster stamina, villain power, and temporary status conditions.
Cross-Device Cloud Syncing Because Stawl utilizes user accounts and cloud servers, all created content—including custom encounters, homebrew data, and digital character sheets—is persistent across devices. This prevents data loss associated with clearing browser caches and allows for remote campaign preparation.
Monster Database and Homebrew Creation The application features a fully searchable database of officially published Draw Steel monsters, allowing Directors to filter by type, level, or encounter value. Recent updates have introduced homebrew functionality, enabling users to input and save custom monster stat blocks directly into the tool's ecosystem.
Player View and Digital Sheets During an active encounter, Directors can generate a "Player View" link. This shared screen allows players to view the live initiative order and track their Heroic Resources in real time. Additionally, Stawl provides fillable digital character sheets that mimic the layout of the official paper sheets, allowing players to store their character data online.
Stawl Supplement Index To support the game's third-party creator community, Stawl hosts a Supplement Index. This is a curated, searchable directory of community-made and third-party content, including custom classes, kits, monsters, and adventures designed for the Draw Steel system.
Disdiar Discord Integration In addition to the web application, the developer maintains "Disdiar," a companion bot for the Discord communication platform. The bot is programmed with Draw Steel mechanics, allowing online groups to execute specific power rolls, calculate test results, and quickly query monster statistics or game abilities via chat commands.
Additional links stawl.app https://stawl.app - Official application portal patreon.com/jonstodle https://patreon.com/jonstodle - Developer's official Patreon for patch notes and support

Other entries

No Lime Light Productions
Video

No Lime Light Productions

English
Youtube
Actual Play
No Lime Light Productions is a YouTube channel dedicated to content surrounding Prosperon: A Bio-Cyberpunk RPG, an independent tabletop role-playing game created by No Lime Productions. The channel serves as the primary hub for official game media, instructional content, and ongoing playtest material. The channel features a variety of content formats, including how-to guides, lore breakdowns, and an extended playtest podcast. These videos are designed to support players, introduce newcomers to the game’s mechanics, and expand on the worldbuilding present in the core rulebook. Lore and Voice Work A notable component of the channel is its series of lore videos. These episodes adapt narrative material from the Prosperon core rulebook and present it in a dramatized format. Voice performances for these videos are produced using ElevenLabs, a subscription-based service that compensates voice actors for the use of their vocal profiles. This approach adds additional atmosphere and characterization to the game’s setting. Playtest Campaign No Lime Light Productions also features a long-running “solo couples” playtest campaign. The series follows the game’s creators through their sessions, capturing the story as it unfolds, the emotional moments that come with it, and the ways they push and test the Prosper system. Over time, the campaign has become a defining part of the channel, giving viewers a clear sense of the game’s tone and how it plays at the table. Links youtube.com - Youtube channel nolimelightproductions.com - Prosperon official website drivethrurpg.com - DriveThruRPG library itch.io - Itch.io page ko-fi.com - Support the project

Read more

Point of Luck
Actual Play & Podcasts

Point of Luck

English
Actual Play
Pathfinder 1E
Tune in weekly as a group of friends dive into the epic Wrath of The Righteous Campaign in this actual-play Pathfinder podcast. Combining riveting storytelling with mediocre attempts at humor, a group of lifelong friends roll dice, slay some monsters and fumble through the rules. Each episode welcomes you to the table every Tuesday 8 am EST. Links rss.com - Podcast feed youtube.com - Youtube channel discord.gg - Discord server

Read more

Shadowrun (2019)
Tabletop Roleplaying Games

Shadowrun (2019)

TTRPG
English
Complex
Shadowrun is a science fantasy tabletop role-playing game set in an alternate future in which cybernetics, magic and fantasy creatures co-exist. The game has gone through multiple variations and versions, since its first release in 1989, the latest "Sixth World" game system was published in 2019, by Catalyst Game Labs. It combines genres of cyberpunk, urban fantasy, and crime, with occasional elements of conspiracy, horror, and detective fiction. The system it directly evolved from is Shadowrun 5th Edition Description Shadowrun takes place several decades in the future (2050 in the first edition, currently 2088). The end of the Mesoamerican Long Count calendar ushered in the "Sixth World" with once-mythological beings (e.g. dragons) appearing and forms of magic suddenly emerging. Large numbers of humans have "Goblinized" into orks and trolls, while many human children are born as elves, dwarves, and even more exotic creatures. The Shadowrun world is cross-genre, incorporating elements of both cyberpunk and urban fantasy. Unlike in a purely cyberpunk game, in the Shadowrun world, magic exists and has "worked" since 2011. System Overview & Key Features The d6 Dice Pool The core resolution engine uses a massive pool of six sided dice. To attempt a test, a player adds their relevant Attribute and Skill together, then rolls that many dice. Every 5 or 6 rolled counts as a "hit" and players need to roll a certain number of hits to succeed. The Edge System In the Sixth World edition, Edge is a fluid tactical resource. Instead of tracking dozens of tiny situational modifiers, characters earn Edge points during a fight by having a superior position, better gear, or catching the enemy off guard. These points are spent immediately for rerolls or special combat actions. The Three Worlds The game takes place across three distinct layers of reality. Physical combat happens in meatspace, hackers project their consciousness into the virtual reality of the Matrix, and mages project their spirits into the magical Astral Plane. A well balanced team must handle threats from all three directions at once. Magic and Drain Spellcasters do not use spell slots. Instead, they can cast spells as often as they like, but channeling arcane energy takes a physical toll. Every time a spell is cast, the mage must resist "Drain" which can cause severe stun or physical damage if they are not careful. Additional links shadowrunsixthworld.com - Official Shadowrun website catalystgamelabs.com - Official Catalyst Game Labs website

Read more

Reviews

Sorted by:

No reviews yet.

Login to leave a review.

Looking for a group?

Find a tabletop group to join or players to invite.
Groupfinder is a free looking-for-group/players platform. By players, for players.