Contents
  1. Overview
  2. Reviews

Overview

Progeny is a character creator and play companion for
Vampire: The Masquerade 5th Edition https://groupfinder.eu/library/vampire-the-masquerade-5e-2018
. It has a uniquely powerful and complete character creation guidance that helps even newcomers create fully fledged characters in just a few minutes. Then you can use your character right inside Progeny to play or export it to PDF or for other VtM character keepers. Progeny is completely free and open source.

Links

progeny.odin-matthias.com https://progeny.odin-matthias.com - Official website github.com https://github.com/Odin94/Progeny-vtm-v5-character-creator - Project Github page ko-fi.com https://ko-fi.com/odin_dev - Support the project

Other entries

GURPS
Tabletop Roleplaying Games

GURPS

TTRPG
Complex
Steve Jackson Games
GURPS (Generic Universal RolePlaying System) is a tabletop role-playing game designed by Steve Jackson and published by Steve Jackson Games. Initially released in 1986, with its current Fourth Edition published in 2004, it provides a universal ruleset built to accommodate any conceivable genre, setting, or power level. The system is recognized for its high degree of modularity and its strict reliance on point-based character creation rather than traditional classes or experience levels. Description In GURPS, players construct characters by allocating a predetermined pool of Character Points. These points are spent to acquire core attributes, specific skills, and advantages. Players can also elect to take disadvantages, such as physical limitations, phobias, or social stigmas, to gain additional points during the creation process. The game functions primarily as a mechanical toolkit rather than a fixed set of rules. Game Masters are instructed to select only the specific mechanics, combat modules, and magic systems from the core rulebooks and supplemental materials that fit the intended tone and setting of their campaign. System Overview & Key Features 3d6 Task Resolution The system exclusively uses a pool of three six-sided dice (3d6) for action resolution. To succeed at a task, a player must roll a total equal to or lower than their character's modified skill or attribute target number. The use of three dice generates a bell curve probability distribution, which makes average outcomes statistically common and extreme successes or failures mathematically rare. Point-Buy Character Creation Character generation is entirely point-based. The Game Master assigns a starting total of Character Points (CP) to dictate the overall power level of the campaign. Every element of a character, including the four basic attributes (Strength, Dexterity, Intelligence, Health), specialized skills, wealth, and social status, is purchased using these points. Universal Modularity GURPS is structurally designed for adaptation. The core rulebooks provide the foundational mechanics, while hundreds of supplemental books offer optional, granular rules for specific settings, such as cybernetics, realistic martial arts, space travel, or varied magic systems. The ruleset is intended to be heavily customized and scaled in complexity by the Game Master. Tactical Combat and Damage Resistance Combat encounters operate on one-second turns, creating a highly detailed and tactical framework. The system incorporates rules for hit locations, weapon reach, bleeding, and shock penalties. In combat, armor functions as Damage Resistance (DR); it directly subtracts from the numerical damage inflicted by an attack rather than making the target more difficult to hit. Skill Defaults When a character attempts an action for which they do not possess the specific trained skill, the system utilizes a "default" mechanic. The player may roll against a closely related skill or a foundational attribute, applying a predetermined numerical penalty. This mechanic simulates a character attempting an unfamiliar task using their general knowledge or raw physical capabilities. Additional links sjgames.com/gurps - Official Steve Jackson Games publisher website and digital storefront gurps.fandom.com - Extensive fan-curated wiki for rules, settings, and sourcebook references

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Echoes Under Ashwood
Actual Play & Podcasts

Echoes Under Ashwood

English
Actual Play
Call of Cthulhu
Echoes under Ashwood is a Gen X collaborative storytelling podcast exploring slow-burn cosmic horror through a Call of Cthulhu–inspired campaign set in the fictional town of Ashwood, Ohio. Brought to you by the questionable team at Role For Sanity. Blending small-town mystery, psychological dread, and character-driven actual play, the series follows former misfits returning home to confront repressed memories and something far older waiting in the woods. This is mature, atmospheric horror for listeners who prefer tension over jump scares, where the story unfolds through sound design, improvisation, and the quiet realization that the past is not finished with you. Links roleforsanity.com - Role For Sanity website spotify.com - Spotify feed podcasts.apple.com - Apple Podcasts feed youtube.com - Youtube channel patreon.com - Patreon page

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ScoreRunner
Tools & Platforms

ScoreRunner

English
Free
Character sheets
A powerful, app-like character keeper for Blades in the Dark loaded with a suite of tools so you can spend more time playing and less time on admin! What makes ScoreRunner special? Deep Cuts + Vanilla Flexibility Pick which rule modules you want to use vanilla rules for and which to use Deep Cuts rules for. The character sheets update automatically! Everything adapts to your preferences - playbooks, crew sheets, abilities, and more. Super GM-Friendly See ALL your PCs' info on a single screen! The Dashboard tab displays a read-only view of up to 16 PC character sheets at a time. Track harm levels with color-coded visual cues, monitor encumbrance at a glance, and keep everyone in sync with shared clocks that mirror across all PC sheets. One Sheet Per PC Each PC gets their own tab (PC1-PC16), with everything they need (character info, clocks, dice roller) all on one screen. Pick a tab, name your character and select your playbook. The appropriate starting dots, special abilities, contacts, items, and more fill in automatically. Integrated Tools Sleek Progress Clocks: Easy-to-use circular or non-circular progress clocks for everyone Faction Tracker: Track faction status and progress clocks for any faction the crew interacts with Roll Log: Every dice roll is automatically recorded with timestamp and results Session Zero & Safety: A one-screen guide and log for session zero info, including safety tools Zones: Fate-style Zone "maps" with movable tokens for when you want more than Theater of the Mind Names: Quick reference list of names for NPCs Rules Cheatsheet: Expandable sections with key rules organized for easy reference Links roezmv.itch.io - Scorerunner itch.io page

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