Mage: The Podcast

Overview

A podcast dedicated to exploring the
Mage: The Ascension
, a role-playing game (RPG) based in the World of Darkness. [/h2]Links[/h2] magethepodcast.com https://magethepodcast.com/ - Official website youtube.com https://www.youtube.com/@MageThePodcast - Youtube channel spotify.com https://open.spotify.com/show/32IFaxSNwkcqyDY6U1xLMh - Spotify feed podcasts.apple.com https://podcasts.apple.com/us/podcast/mage-the-podcast/id1372908086 - Apple Podcasts feed discord.gg https://discord.com/invite/zEAB8ak - Discord server patreon.com https://www.patreon.com/magethepodcast - Patreon page

Other entries

Index Card RPG
Tabletop Roleplaying Games

Index Card RPG

TTRPG
English
Rules-light
Index Card RPG (ICRPG) is a universal, fast-paced tabletop role-playing game designed by Brandish Gilhelm (Hankrin Kapuf) and published by Runehammer Games. Originally released in 2017, with its definitive "Master Edition" published in 2021, the system is designed to strip away the mechanical bloat and analysis paralysis often found in traditional d20-based systems. It serves as both a standalone game and a philosophical design toolkit meant to be hacked, modified, and integrated into other role-playing systems. Description ICRPG is highly customizable and natively includes multiple distinct settings within its core rulebook, ranging from traditional high fantasy (Alfheim) and gritty sci-fi (Warp Shell) to weird west prehistoric survival (Ghost Mountain). The system treats game mastering as a visible, high-momentum performance. Rather than hiding information behind GM screens, ICRPG brings structural elements, like turn timers, room difficulties, and tracking metrics directly into the open. The game derives its name from the use of standard index cards to abstractly map encounters, represent terrain, track turn order, and quickly visualize items or monsters, eliminating the need for complex grid maps or expensive miniatures. System Overview & Key Features The Room Target Instead of assigning different Difficulty Classes (DCs) or Armor Classes (ACs) to every individual object, monster, and trap in an area, the Game Master sets a single "Room Target" number for the entire scene (typically ranging from 10 to 15). Every single d20 roll made by a player in that room, whether it is an attack roll, a saving throw, a stealth check, or an arcane spellcast: must meet or exceed that exact same Target number to succeed. The GM can temporarily adjust this target up or down by 3 points for specific tasks that are explicitly "Easy" or "Hard." Loot-Based Progression Characters do not possess traditional levels, nor do they gain intrinsic stat increases or health boosts when accumulating experience points. Instead, character progression is entirely physical and external, driven by "Loot." Every class feature, stat modification, magical spell, and unique ability is physically tied to an item equipped on the character sheet. If a character's gear is destroyed, stolen, or voluntarily traded to an ally, their mechanical capabilities shift completely, forcing players to focus on acquiring and managing an inventory limited to 10 carried and 10 equipped items. Visible Turn Timers To prevent tactical stalling and maintain pacing, the system relies heavily on explicit, visible timers. At the start of an encounter, the Game Master openly rolls a four-sided die (1d4) in front of the players. This represents the number of rounds remaining until a cataclysmic or complicating event occurs, such as a cave-in, the arrival of enemy reinforcements, or a bomb detonating. This mechanic converts passive exploration into an immediate, high-stakes tactical countdown. Abstract Range Zones Tactical movement completely abandons feet, meters, and grid counting in favor of four abstract distance zones: Close (touching or within arm's reach), Near (a few steps away, reachable within a single move action), Far (within sight and shootable, requiring a full dash to reach), and All the Way (distant or requiring specialized long-range capabilities). Positioning is easily tracked using index cards as relative zone containers. Links runehammer.online - Official homepage for Runehammer Games

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Pathbuilder 2e
Tools & Platforms

Pathbuilder 2e

English
Character sheets
Pathfinder 2E
Pathbuilder 2e is the premier digital character builder and sheet for Pathfinder Second Edition. Created by David Wilson (Redrazors), it is celebrated for its speed, near-perfect rules accuracy, and its comprehensive support for the game’s vast library of content. In a significant move for 2025 and 2026, the app finally expanded beyond Android and Web to include a native iOS and iPadOS release, making it accessible across the entire mobile ecosystem. Description Pathbuilder 2e is the "gold standard" for Pathfinder players who want to navigate the system's deep customization without choice paralysis. It tracks every feat, spell, and proficiency bonus from level 1 to 20, ensuring that characters remain rules-legal at every step. While it lacks the high-budget "Nexus" features of competitors like Demiplane, its utility is unmatched; it allows for rapid "theory-crafting" of builds and exports directly to PDF or Foundry VTT. It is widely considered a mandatory tool for anyone playing PF2e regularly. System Overview & Key Features Comprehensive Rules Integration The app is updated with incredible speed, usually incorporating new Paizo releases—like the 2025/2026 Remastered books and playtests—within days of their launch. It includes every ancestry, class, and archetype available in the game, automatically filtering options based on what your character qualifies for. Level-Up Planning One of its most loved features is the ability to plan a character's entire progression ahead of time. You can select your feats for level 15 while your character is still level 1, creating a "roadmap" that makes leveling up during a session as simple as tapping a single button. Cloud Saving and Syncing For users who unlock the full version, Pathbuilder offers cloud storage via Google Drive. This allows you to start a build on your desktop browser during your lunch break and pull it up on your phone or tablet at the gaming table later that evening. Variant Rule Support The paid version unlocks support for popular optional rulesets, such as Free Archetype, Ancestry Paragon, and Gradual Ability Boosts. These toggles allow groups to use the most common community-standard house rules with zero manual math. Pet and Companion Management Managing familiars, animal companions, and eidolons is a core part of Pathfinder. Pathbuilder provides dedicated tabs for these entities (in the paid version), tracking their specific stats, barding, and special abilities alongside the main hero. VTT and PDF Export The app features a robust export system. You can generate a clean, official-looking PDF character sheet or use "JSON" exports to import your character directly into Foundry VTT or Roll20 using community-made modules, saving hours of data entry. Additional links pathbuilder2e.com - Official Web Application Android App iOS/iPadOS App

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Power Word Spill
Video

Power Word Spill

English
Guides
Power Word Spill is a popular content creator and platform dedicated to leveling up Tabletop Role-Playing Games, specifically Dungeons & Dragons. The creator, Kelly, provides a variety of resources including YouTube tutorials, physical props, digital tools, and merchandise designed to make DMing and playing more immersive Links youtube.com  - Youtube channel patreon.com  - Patreon page We Like D&D - Podcast

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