Dungeon Master Diaries

Overview

Dungeon Master Diaries is a podcast about
Shadowdark https://groupfinder.eu/library/shadowdark-rpg-2023
and other role-playing games where two GMs talk about their recent experiences at the table, and hopefully give you something useful that you can take to yours.

Links

dungeonmasterdiaries.libsyn.com https://dungeonmasterdiaries.libsyn.com/ - Podcast website youtube.com https://www.youtube.com/@DMDiariesPodcast - Youtube channel spotify.com https://open.spotify.com/show/2MwZCL4X8yAMaPktX2eKI6 - Spotify feed discord.gg https://www.youtube.com/redirect?event=video_description&redir_token=QUFFLUhqa3d3VUoxY1VCRUZvMnVWV2I0YVR2T19ZaDN2UXxBQ3Jtc0traEVpVlo2VlpVN1ZjOFZ0UXNOYkxnaWVmZlpDc2psVEJrUXI0V0syVXBtaE1LZ2t0eUE0alQtNXhVV29RSDNQdGlHa0dYS2habXd4bFUwVlo5cnNQTk1lalJneXljdTQ2LWNHa1AtMG5oZjlaRmlaOA&q=https%3A%2F%2Fdiscord.com%2Fchannels%2F558029475837902851%2F1269747584545853540&v=hb-h4AycxF8 - Discord server

Latest episodes

  • 57m

    Of Sorrow & Clay - A Call of Cthulhu One-Shot

    Matt and Jody discuss Of Sorrow and Clay a Call of Cthulhu one-shot scenario. Buy it HERE. NOTE: Jody's character was named Eugene Narin, not Blaine Taft. For links to all of the content mentioned on this episode, click...

  • 1h 04m

    The Northlands (Cursed Scroll III One-Shot)

    Matt and Jody discuss a Cursed Scroll III inspired one-shot adventure! Matt also fails miserably at the ad read... For links to all of the content mentioned on this episode, click here. You can email us at dmdiariespod@g...

  • 1h 06m

    The Dark of Hot Springs Island

    Matt and Jody discuss the setting book The Dark of Hot Springs Island. For links to all of the content mentioned on this episode, click here. You can email us at dmdiariespod@gmail.com. Join us on the DMD forum page on...

  • 45m

    Bonus Episode: Our GM Styles

    Matt and Jody have an off the cuff (and unedited) discussion of their GM styles. For links to all of the content mentioned on this episode, click here. You can email us at dmdiariespod@gmail.com. Join us on the DMD foru...

  • 1h 02m

    The Cons of Con Games

    Matt and Jody discuss Jody's dismall experience in a recent convention game (and review the Lost Citidel of the Scarlet Minotaur). For links to all of the content mentioned on this episode, click here. You can email us a...

  • 1h 02m

    The Priest Class

    Matt and Jody discuss the priest class. For links to all of the content mentioned on this episode, click here. You can email us at dmdiariespod@gmail.com. Join us on the DMD forum page on the Arcane Library Discord chan...

  • 1h 00m

    Playing Different Systems

    Matt and Jody discuss playing systems other than Shadowdark (GASP!). For links to all of the content mentioned on this episode, click here. You can email us at dmdiariespod@gmail.com. Join us on the DMD forum page on th...

  • 1h 12m

    Long Term Campaigns

    Matt and Jody discuss using Shadowdark to run long-term campaigns. For links to all of the content mentioned on this episode, click here. You can email us at dmdiariespod@gmail.com. Join us on the DMD forum page on the...

  • 55m

    Shadowdark Initiative

    Matt and Jody discuss Shadowdark's initiative system. For links to all of the content mentioned on this episode, click here. You can email us at dmdiariespod@gmail.com. Join us on the DMD forum page on the Arcane Librar...

  • 58m

    Dungeon Analysis: HOTT or Not?

    Matt and Jody discuss how H.O.T.T. Matt's homebrew Dolmenwood dungeon was. Stingbaats! Issue Zero: Torchwick is avaialble now at Itch.io! Fill out the community survey HERE. For links to all of the content mentioned on...

  • 58m

    Factions in Shadowdark

    Matt and Jody discuss Matt's experience running three open table sessions on the Shadowdark Discord. Stingbaats! Issue Zero: Torchwick is avaialble now at Itch.io! Fill out the community survey HERE. For links to all of...

  • 1h 01m

    Notes from an Open Table

    Matt and Jody discuss Matt's experience running three open table sessions on the Shadowdark Discord. Stingbaats! Issue Zero: Torchwick is avaialble now at Itch.io! Fill out the community survey HERE. For links to all of...

  • 1h 04m

    Sandboxing

    Matt and Jody discuss how to set up a sandbox campaign. For links to all of the content mentioned on this episode, click here. You can email us at dmdiariespod@gmail.com. Join us on the DMD forum page on the Arcane Libr...

  • 1h 07m

    Glass Cannon Audit

    Matt and Jody discuss episodes 12 & 13 of the Glass Cannon Podcast's Shadowdark actual play series. For links to all of the content mentioned on this episode, click here. You can email us at dmdiariespod@gmail.com. Join...

  • 58m

    IRL Downtime

    Matt and Jody discuss their time spent away from the table and the show. For links to all of the content mentioned on this episode, click here. You can email us at dmdiariespod@gmail.com. Join us on the DMD forum page o...

  • 1h 01m

    Designing Shadowdark Classes

    Matt and Jody discuss designing Shadowdark classes and the value of leveraging the Core Four classes. For links to all of the content mentioned on this episode, click here. You can email us at dmdiariespod@gmail.com. Jo...

  • 59m

    End of Year Special (2025 Edition)

    Matt and Jody celebrate the end of 2025 with some listener questions and a look back at their gaming this year. For links to all of the content mentioned on this episode, click here. You can email us at dmdiariespod@gmai...

  • 1h 06m

    Build Your Own Shadowdark (Modes of Play)

    Matt and Jody discuss stat generation and Shadowdark's various Modes of Play. For links to all of the content mentioned on this episode, click here. You can email us at dmdiariespod@gmail.com. To submit a question or to...

  • 1h 11m

    This Session Had Everything!

    Matt and Jody discuss a recent banger of a session! For links to all of the content mentioned on this episode, click here. You can email us at dmdiariespod@gmail.com. To submit a question or topic suggestion, use this G...

  • 1h 01m

    Rules, Ruling, Repeat

    Matt and Jody discuss the way they think about rules, rulings, and house rules. For links to all of the content mentioned on this episode, click here. You can email us at dmdiariespod@gmail.com. To submit a question or...

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Other entries

Call of Cthulhu (2014)
Tabletop Roleplaying Games

Call of Cthulhu (2014)

TTRPG
Beginner-friendly
English
Released in 2014 by Chaosium, Call of Cthulhu 7th Edition is the latest version of the cult-classic cosmic eldritch horror role-playing system originally launched in 1981. The story is based off of the  literary works of H.P. Lovecraft and lovecraftian works. Instead of setting the players up as heroes, the characters are regular investigators who are exploring cults, forbidden knowledge and various eldritch-cosmic entitites and threats. Description Occupations in the game for the characters include academics, reporters, and private investigators. The gameplay loop revolves around uncovering information, analyzing clues, and evading dangers. As the supernatural elements in the game are considered more powerful than the investigators, they have are not expected to actually confront most of the threats head on. Instead they usually have to resort to avoiding or escaping any situation that may arise. Combat is lethal and usually leads to characters getting permanently killed or pushed to insanity (which eventually is the same).  System Overview & Key Features Percentile Framework (d100) Every action is resolved by rolling two ten-sided (d10) dice to get a result from 1 to 100. If you roll is equal to or under your skill rating, the action is deemed a success. This approach simplifies the mechanical process of the game, as there are no complex tables to keep track of and compare to decypher whether it is a success or failure. Pushed Rolls If a character fails a skill check, they may attempt to "push" the roll, allowing for a second attempt. This requires the player to come up with a new, more desperate approach to performing the task. If this subsequent pushed roll also fails, the Keeper describes a severe and immediate negative consequence. Sanity and Madness A core mechanic of the system is the tracking of mental stability. Investigators lose points from their Sanity gauge when exposed to anomalous creatures or disturbing truths. Drops in Sanity result in the character experiencing temporary or permanent forms of madness, which can manifest as new phobias, delusions, or a temporary loss of player agency over the character. Bonus and Penalty Dice To account for situational advantages or disadvantages, the game employs a system of bonus and penalty dice. If a character possesses a distinct advantage when performing a task, an extra d10 is rolled and taking the higher result. A disadvantage means rolling an extra d10 and taking the lower result. Combat Lethality Physical altercations are inherently dangerous by design. Investigators possess limited hit points, and the damage output of both conventional firearms and anomalous entities is high. Recovery mechanics are slow, simulating realistic healing times. This structural lethality serves to discourage combat and incentivize stealth and investigation. Expendable Luck Players can spend points from their character's Luck pool to retroactively lower a dice roll. The points are subtracted on a one-to-one basis until the dice result qualifies as a success. This ensures that the Luck pool is a limited resource which should be used and utilized in the most critical situations. Additional links chaosium.com - Official publisher website and digital storefront drivethrurpg.com - Digital repository for official scenarios and sourcebooks

Read more

Fantasy World Generator
Tools & Platforms

Fantasy World Generator

English
Worldbuilding
Generators
Fantasy World Generator is a free, offline Android toolkit for solo players, game masters and worldbuilders. Its oracle answers yes or no questions with shifting odds and a Chaos Factor, tracks open plot threads and NPCs, and can open any of the app's 43 generators mid-scene, feeding the result straight back into the story. Every result comes from handwritten tables running on the device, with no account, and no AI anywhere in it.

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GridArchitect
Tools & Platforms

GridArchitect

English
Free
Mapmaking
Gridarchitect is a free tool for GMs that run their session in-person and wanting to use various tile systems for terrain. It helps to either freely create or recreate maps with floor tiles and wall tiles. You can set limits based on the amount of terrain pieces you have and get a summary of used tiles which can be printed as a cheat sheet with a small assembly graphic. You can also customize the predefined tiles with colors or even upload images as textures. And you can create combination tiles.

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