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Cannibal Halfling Gaming

Overview

Cannibal Halfling Gaming is a site that sprung out of the Mad Adventurers Society, and like the MAS sought to 'put an adventure on every table' CHG seeks to bring games and players together. Whether we're spreading the word about an interesting game, providing material for you to use, explaining the mechanics of a gaming system, or sharing fun stories and helpful advice, our goal is to help others have an enjoyable time around the table with their friends.

Links

cannibalhalflinggaming.com https://cannibalhalflinggaming.com/ - Official website patreon.com https://www.patreon.com/cannibalhalflinggaming - Patreon page discord.gg https://discord.com/invite/RtRKzvm - Discord page

Other entries

Dungeon Master's Block
Actual Play & Podcasts

Dungeon Master's Block

TTRPG
English
Dungeons & Dragons
Dungeon Master's Block is a premier resource podcast dedicated to the most important person at the table: the Dungeon Master. Recognized as a "gym for the mind," the show is designed to inspire, challenge, and equip GMs. From those prepping their very first session to veterans of twenty years to "Keep On Dungeon Mastering."  The podcast moves beyond simple rule explanations, diving deep into the creative philosophy of world-building, monster design, and player management. Through recurring segments like "DM-Nastics" (mental exercises for GMs) and the "Mailbag of Holding," hosts Neal Powell (DM Neal) and Derrick (DM Derrick) provide actionable advice, narrative inspiration, and a supportive community for the "only person at the table capable of playing god." Links spotify.com  - Spotify feed podcasts.apple.com  - Apple Podcasts feed youtube.com  - Youtube channel

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Traveller Lifepath
Tools & Platforms

Traveller Lifepath

English
Free
Character sheets
A free, accessible, browser-based character creator and editable sheet for Mongoose Traveller 2022 — every roll cited, every choice logged, every character saved locally. Description Traveller Lifepath is a free, browser-based character creator and editable sheet for Mongoose Traveller 2022. It walks players through the full Mongoose 2022 lifepath — basics and species, characteristics, background skills, pre-career education (University, Army Academy, Marine Academy, Navy Academy), career terms with their full survival / event / commission / advancement loop, mustering-out, the post-creation skill package, and a final reviewable character sheet — without ever leaving a single browser tab.                                                              The tool offers three ways to set characteristics. Players who want the classic experience can have the site roll 2D × 6 into a pool and assign each value to whichever stat they like. Players who prefer their own physical dice can enter results manually; the site still tracks every DM, target, success/failure, and aging effect. Players who'd rather skip randomness entirely can use the included point-buy method (42-point budget, 2..12 per stat). PSI is rolled separately when psionics are enabled, and the Psion career unlocks accordingly.  /images/general-media/1778159165_rhvJ8xSn.png The character-creation rules are implemented as a typed effects engine — TypeScript discriminated unions with exhaustive switching — so every rule lives in one place and can be tested in isolation. The project ships with around 360 automated tests covering qualification, commission, advancement, aging crises, mishaps, life events, connections, the skill cap of 3 × (INT + EDU), pre-career education, and the Mongoose 2022 errata clarifications for Vargr and the Vacc Suit skill. A full audit trail of every rolled die, every applied DM, and every player choice is captured to a roll log that updates in real time. The post-creation sheet is a fully editable Mongoose-style character record. Skills, careers, equipment, weapons, armour, augments, connections, benefits, and free-form notes can all be edited inline; values save automatically to localStorage with cross-tab synchronisation, and the sheet is print-friendly (one panel per printed page, ink-friendly styling). Every character in the local library can be exported and re-imported as JSON for backup or for handing off between players.                                                      Two visual themes are included: a light "Little Black Books" look in the spirit of Classic Traveller, and a dark "Imperial" theme — plus a System mode that follows the operating system's light/dark preference and reacts live when it changes. Theme choice is remembered between sessions.                                                                    Accessibility is treated as a first-class concern. The interface meets WCAG 2.1 AA contrast requirements in both themes (verified by an axe-core audit suite that runs as part of the project's tooling), every interactive element has a visible keyboard focus indicator, icon-only buttons carry ARIA labels, and the layout includes a skip-to-content link for screen-reader users.            /images/general-media/1778159170_sbkOfhno.png Other features include undo across the wizard (rewinds to the relevant picker after popping a character snapshot), URL-based debug logging (?debug=1), the Connections rule for shared PC backgrounds, an aging-crisis path with medical-debt accumulation, and an honest "unofficial fan tool" disclaimer in every place it matters.                            The project is open-source under the MIT License, runs entirely client-side with no backend and no account requirement, and uses privacy-friendly analytics (no cookies). Bug reports, rules questions, and pull requests are welcome on GitHub. Links bytesbynelson.github.io - Live tool github.com - Source code github.com - Issue tracker / feedback

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Mappadux
Tools & Platforms

Mappadux

Virtual tabletop (VTT)
English
Free
Mappadux is a free, browser based virtual tabletop built for in person play, often referred to as "VTT@Home". It needs no account, no server, and no install. It runs entirely in the browser, and the maps and assets a GM uploads stay on their own device. The aim is a tool that sets up immersive maps in minutes and stays out of the way during a session, rather than one that becomes an evening prep job. Built originally by the creator for their own table and needs, it offers a streamlined solution for anyone with similar goals. /images/general-media/1785161337_ZnhecuRG.png Mappadux is system agnostic and designed to be used for any in person RPG, fitting a playstyle where the same game system is rarely used twice. It does not enforce any rules, but it does contain general purpose GM tools applicable to most games, such as scaled maps, measuring tools, clocks, timers, initiative trackers, and map markers. This VTT is about adding immersion and setting a mood. For in person games, these elements are far more important than managing movement, actions, or other busywork. Setting the mood and getting players immersed in the game with audio and visual effects without getting in the way is the central design philosophy. Allowing the GM to manage everything during play with a couple of clicks or by pressing a touch screen is key; needing to reach for a keyboard during a session is considered a design failure. On the GM side, Mappadux covers usual table needs without menu hunting mid scene: fog of war, painted shader effects, animated backdrops, markers, motion trackers, atmospheric and positional audio, and immersive visual filters like parchment, hand drawn, or CRT phosphor. Image maps, animated maps, composite or layered maps, and rich text map handouts like letters, posters, and journal pages all sit side by side in one library. Players are not passive participants unless the GM wants them to be. While phones or tablets are not required at the table, connecting them unlocks optional Player Voice functionality. These features give each player a named identity with their own draggable map token, map pings (a quick 'look here!'), two way secret note passing with an optional LLM assisted reply for the GM, and a way to submit initiative easily. Everything a GM builds, including maps, audio, splash screens, and themes, travels in a single .mappadux pack file that can optionally be encrypted. This allows a prepared session to be handed to players, posted to a Patreon, or shared with the wider community as easily as forwarding a file. Mappadux is attribution focused: every map and sound carries its license, source, and creator, and the asset library can copy a ready to paste credits block. /images/general-media/1785161343_us80ZTo0.png Its defining trick is peer to peer screen sharing over the local network. Any phone, tablet, TV, or laptop on the same WiFi becomes a fully functional second screen by scanning a QR code or entering details manually, with no HDMI cable, no dongle, and no app to install. A GM can run a laptop as a control screen, lay a tablet flat on the table at true 1 inch or 25 mm scale as a mini battlemap, and face another tablet at the players for handouts and reveals. This creates a complete three screen setup that fits in a bag. Mappadux includes accessibility features such as screen reader compatibility for handout text blocks on both GM and player views, and feedback for improvement is always welcome. Mappadux is open source (MIT), free to download, modify, and use, and remains under active development with a community on Discord for feedback and bug reports. /images/general-media/1785161349_qbDExtcX.png Links mappadux.com - Mappadux website github.com  - Github page discord.gg - Discord server ko-fi.com - Support the project

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