3DRoll – 3D Dice Roller

Overview

3DRoll is a free browser dice roller with real 3D physics. Roll D4, D6, D8, D10, D12, D20 and D100 for D&D and other TTRPGs — up to 6 dice at once even on mobile — with automatic totals. Also includes Yahtzee and Farkle modes, custom dice with your own faces, and an embeddable widget for blogs/wikis.  Free, no sign-up, no ads

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Monster of the Week (2012)
Tabletop Roleplaying Games

Monster of the Week (2012)

English
Rules-light
Horror
Monster of the Week (MOTW) is an urban fantasy-horror tabletop role-playing game developed by Michael Sands. It was first published in 2012, and a revised edition was published by Evil Hat Productions in 2015. The entire theme of the game is heavily inspired by TV shows like Buffy, Supernatural, X-Files, Fringe and many others. The system it directly evolved from is Apocalypse World (2010) Description Players in the MOTW system take on the role of monster hunters. Capable of dealing with most creatures that might get in their way. Using skills to solve mysteries, track monsters and eventually defeat them.  System Overview & Key Features Powered by the Apocalypse Engine (2d6) Players roll two six-sided dice (2d6) when performing actions, adding relevant character modifiers to the result. Rolling a 10 or higher is considered a success. 7-9 is a partial success, which will also carry some added consequences. Getting a 6 or lower means failure - you have not succeeded in whatever you attempted and dire consequences are soon to follow. Basic and Playbook Moves Game mechanics are categorized into discrete actions called "Moves." Basic Moves are universally available to all characters and cover common actions such as "Investigate a Mystery," "Kick Some Ass," or "Act Under Pressure." Playbook Moves are exclusive, specialized abilities granted by a character's chosen Playbook, allowing them to manipulate the narrative or game mechanics in unique ways. Finite Luck Points Each character possesses a limited track of Luck points. A player may permanently expend a point of Luck to retroactively alter a dice roll to a 12 (a complete success) or to entirely negate a single instance of sustained damage. Luck is a resource the players have to keep an eye on. Using too much can get you out of trouble, but if you don't have it when you need it most - trouble awaits. Harm and Exploiting Weaknesses Physical trauma is tracked using a short monitor called "Harm." Player characters and adversaries possess low thresholds for sustaining Harm, making direct combat inherently dangerous. To successfully defeat a primary antagonist, players are mechanically required to investigate and utilize the creature's specific weakness, as standard physical attacks are often insufficient to achieve a permanent victory. The Mystery Countdown To structure a gameplay session, the Keeper utilizes a tool called the Countdown. This is a chronological timeline detailing the sequence of events that will occur if the player characters fail to intervene. The Countdown is divided into escalating phases, ending with a catastrophic event. It serves to govern the pacing of the investigation and provide a sense of urgency. Additional links evilhat.com - Official Evil Hat Productions website genericgames.co.nz - Official home of Michael Sands and the original game files

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Bonus Reaction
Video

Bonus Reaction

English
Dungeons & Dragons
Daggerheart
Bonus Reaction is a dedicated TTRPG resource channel focused on the art of Game Mastering and the mechanics of storytelling. Rather than traditional long-form actual play, the channel specializes in deep-dive analysis, DM tips, and commentary on the tabletop industry. It is designed for those who want to level up their own home games and understand the "why" behind the rules. The channel provides high-energy, insightful breakdowns of both popular systems like Dungeons & Dragons and rising alternatives like Vampire: The Masquerade and Daggerheart. Through a lens of critical world-building and player engagement, the content explores how professional GMs—from Brennan Lee Mulligan to Matt Mercer—shape their narratives, offering viewers actionable advice to apply to their own tables. Links youtube.com - Youtube channel patreon.com - Patreon page discord.gg - Discord server twitch.tv - Twitch channel

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enCounter - TTRPG Encounter & Initiative Tracker
Tools & Platforms

enCounter - TTRPG Encounter & Initiative Tracker

English
Free
Universal
enCounter is a free, open-source encounter and initiative manager designed for tabletop RPG game masters. It provides a dedicated DM Console for preparing and running encounters, along with a separate Player Display that can be shown on a second monitor, television, or gaming-table screen. Game masters can track initiative, rounds, hit points, combat status, conditions, resources, hidden enemies, and other encounter information while controlling exactly what players can see. enCounter also supports reusable character and creature libraries, Saved Encounters, Scene and Combat presentation modes, visual countdown timers, encounter backgrounds, portraits, and local Soundscapes with music, ambience, and prepared sound cues. The Player Display can switch between STAND BY, Scene, and Combat modes, allowing it to be used before and during combat. During initiative, the active visible combatant is automatically centered for players, while the DM Console can follow the current turn without interrupting other encounter edits. enCounter supports multiple tabletop RPG system profiles as well as generic TTRPG play. It runs locally on the user's computer, supports Windows and Linux portable releases, and includes local backup, export, and import tools. The project is currently in Alpha and is actively being developed based on real tabletop use and community feedback. enCounter is released under the MIT License and is available free of charge.

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