Dune: Adventures in the Imperi...
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Worms and Sandsnakes
Hey, I am an experienced DnD GM, but I would love to try a new system specifically Dune: Adventures in the Imperium a 2d20 system by Modipheus. It's easy to pick up and very good for roleplaying!
You will play as your own custom made House under the (evil) Harkonnen trying to gain more power and leverage on the planet Arrakis while trying to outwit both your overlords and possible rivals! Dealing with the elusive Fremen, sneaky smugglers and the ever present threat of the Great Sandworms...
The plan is to play a campaign of around 10 sessions of around 2/3 hours!
I am 25 years old, male and Nederlands!