Looking for players 𖣐 Hunters of the Psychic Sea 𖣐 | CAIN Campaign

𖣐 Hunters of the Psychic Sea 𖣐 | CAIN Campaign

CAIN
CAIN
Online
Paid game
Paid game
Paid game
The Game Master charges a fee to run the game.

Description

The year is 2062 - nearly three decades after the world fractured. New Haven stands as a survivor - a walled city of rationed lives, corporate power and carefully maintained lies - where institutional failings, personal tragedies and collective trauma breed psychic horrors beyond comprehension - dubbed "SINs". That's where CAIN and its Exorcists - psychically awakened hunters who (still) hold control over their will and abilities - come in. When the truth is buried, someone has to step into the dark - investigate, contain, and decide what’s worth saving before the city breaks again. ════════════════════════════════════════════ ⚠ Hunters of the Psychic Sea ⚠ is an Episodic Campaign of CAIN TTRPG, a system inspired by horror-action anime and fiction (Chainsaw Man meets S.C.P.) and focused on a structure of paranormal investigations and deadly combat, with the use of other-wordly psychich abilities - "Blasphemies" - to slice open both the world and opponents with player creativity. As Exorcists at the service of CAIN, explore an uncaring, walled dystopia as you sniff out hidden truths, track down SINs and "wipe away the stain" however you see fit, in a wide set of investigations growing more and more dangerous... Will you threaten, bribe and kill? Or empathize, aid and protect? All is sanctioned - as long as the mission is complete. Do you have what it takes to survive the Psychic Sea? Or will you drown with the rest of the graceless?

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  • Location: Online
  • Game frequency: Weekly
  • Timezone:
    GMT
    Greenwich Mean Time (GMT/UTC)
  • Virtual tabletop platform: Alchemy VTT
  • Weekday: Mon Tue Thu
  • Starting time:
    Evening
    17:00 – 21:00
  • Organizer: Hugo Hugo
  • Price: 25€ p/Session
  • Discord: Log in to view
  • Players: 0/5
  • GM: 1/1
  • Language: English
  • Added: 31. August 2026
  • Last edit: 12. September 2026
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