Looking for players Hazecrux: Lines in the Mist

Hazecrux: Lines in the Mist

City of Mist
City of Mist
Online
Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Roleplay focused
Conversation, character and story take up most of the table time.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Adult
The table is for players who are 18 or over.

Description

The Secret World of Myths Behind the Mist Awaits You All you need is an idea for an ordinary person whose life has become entangled with a myth or fictional character (Preferably one from Greek Mythos or a Videogame). After that, it will be up to you to decide what kind of legend you will become.
Hazecrux is a modern city you won't find on any map outside its borders. It's a place where myth and legend walk beside ordinary people every day. Most will never notice. While Superheros and Magic might be real, an armored knight looks like a police officer in riot gear. A fireball might be remembered as a gas explosion. Impossible events become strange rumors before fading into comfortable explanations. The Mist protects the regulars of humanity from the impossible, rewriting memories and smoothing over the cracks in reality. But some people awaken. They become Rifts, individuals whose lives have become intertwined with ancient myths, legendary heroes, forgotten monsters, fairy tales, gods, and stories older than civilization itself. Those legends grant incredible abilities, but they are never free. Every step deeper into your myth brings greater power... and a greater risk of losing yourself to the story that chose you. Hazecrux has survived catastrophe before. Years ago, an event known only as the Calamity nearly destroyed the city. During the chaos, the mysterious Overseer evacuated thousands into vast underground shelters. Yet salvation came with tragedy. The city's greatest hero, Excelsior, returned from the dead only to become its greatest threat, slaughtering innocents before finally being defeated by a single masked luchador. The age of superheroes ended that day. In their place rose the luchadores—modern champions who protect the city where the old heroes failed. The Overseer vanished soon after. His successor, Tina Bellows, now oversees Hazecrux openly. Even ordinary citizens know her name, though few understand what she truly protects, thinking her just some unelected Governmental official. Challenging her is the charismatic Zander Tombs, a young man with ties to the criminal underworld. He argues the city deserves freedom instead of guardianship. His supporters call him a revolutionary. His critics point to his father is a man whispered to control much of Hazecrux's criminal underworld. As if that weren't enough, a colossal spaceship now hangs over the city that Zander says he controls... along with his gaggle of would be supervillians that follow him. Even the Mist refused to explain that away, letting all see it and the shuttles that descend into the streets dropping who knows what and picking up only Zander knows who. A new faction has emerge. A new part of the City has sprung up in the Barren Fields, Arcaida... the Las Vegas of Hazecrux... a place with an ecclectic feel found only in the Basho. This island on the land feels distinct as the rest of the city sits on a knife's edge. Everyone can tell the world stands on the the cusp of another turning point. And somehow... ...you've become part of the story.
If You Join the Game, You Will Find: Character-Driven Stories Who you care about matters as much as what you can do. Friends, family, lovers, rivals, mentors, and enemies shape the story just as much as ancient powers. Relationships are the heart of the campaign. Mystery and Investigation Every legend hides another secret. Every conspiracy has another layer beneath it. The truth is buried beneath the Mist, and discovering it often raises more questions than answers. Myth Meets Modern Life Ancient gods argue over coffee. Fairy queens negotiate through corporate lawyers. Dragons own businesses. Heroes have mortgages. Legendary stories continue in the modern world, wearing contemporary faces. Meaningful Choices There are no perfect answers. Every alliance has a cost. Every victory changes someone. Your choices won't simply determine how your character grows—they will shape the future of Hazecrux itself. Identity and Transformation The greatest struggle isn't defeating monsters. It's deciding whether you remain yourself or slowly become the myth living inside you. Power always asks something in return. The question is what you're willing to give.
The game is run using Roll20 for tabletop play and Discord for voice and video. Sessions are streamed and recorded for posterity. A microphone is required, and a camera is strongly encouraged. This is a roleplay-heavy campaign centered on mystery, investigation, relationships, and difficult choices. Combat happens, but violence is rarely the solution to the problems that matter most. The game explores mature themes and emotional subject matter, and we maintain an open-door policy so players can comfortably discuss boundaries and sensitive topics. New players are absolutely welcome. Whether you're familiar with City of Mist or completely new to the setting, we'll help you learn as you play. Characters begin as ordinary people whose lives have become touched by myth, and the campaign gradually explores what that means for them and the city around them.
This is a mature game about mystery, mythology, identity, and the stories that define us. It asks not simply what powers you possess, but what kind of person you choose to become when legends begin writing themselves through your life. If you enjoy stories like The Dresden Files, American Gods, Percy Jackson (with a darker tone), Fables, Buffy the Vampire Slayer, or Spider-Man at its most personal, you'll probably feel right at home beneath the Mist.

City of Mist

Not yet in library. Click here to request it!
Save to favorites
  • Location: Online
  • Game frequency: Weekly
  • Timezone:
    EST
    Eastern Standard Time (GMT/UTC -5)
  • Weekday: Wednesday
  • Starting time:
    Evening
    17:00 – 21:00
  • Organizer: Branden Branden
  • Players: 5/6
  • GM: 1/1
  • Language: English
  • Added: 31. July 2026
  • Last edit: 31. July 2026
Branden Branden

20+ year GM blending deep roleplay, political intrigue, and living worlds where player choices matter. Expect cinematic storytelling, collaborative drama, and character-driven campaigns with meaningful stakes.

Share this post:
Facebook
Reddit
X
Bluesky

Games you might also be interested in

Tabletop RPG
Tabletop RPG
CoM
City of Mist
Online
Oneshot
The Motel
Players
0/6
Paid game
Paid game
GM
1/1
City of Mist
en English

The Motel

Paid game
The Game Master charges a fee to run the game.
Roleplay focused
Conversation, character and story take up most of the table time.
Premise In the city of Archester, there has always been strange things hiding behind the mist of every corner in the city. However this time, the horror hides just by the outskirts of the city... an unsuspecting rundown motel that looks just like any of the other buildings in the outskirts that are unfortunately not important enough to be maintain by the City's governor or other major private developers. Legend has it that some of the guests that checked into the motel were never seen again... or stories of a cult living inside of the motel have also been heard... And the strangest thing is that just like any other rumour, this very motel seems to have been popping up at different corners of the city... Would you be daring enough to find out the truth of this urban legend? Details - Genre: Horror, Mystery and Thriller - Characters: Pregens Available / OCs allowed - System: City of Mist - Medium: FoundryVTT / Discord - Player Slots: (Looking for up to 6 players) - Day and Time: Most likely looking for around next week (Will update on this once I can get some interest on this) - Session duration: 3-4 hours

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
Unbound
Millbrook
Oneshot
UNBOUND Playtest
Players
0/5
GM
1/1
Unbound
en English

UNBOUND Playtest

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Playtest
The game is still being tested, and your feedback is part of the point.
Looking For: 3-5 players for an in-person playtest Location: Millbrook / Prattville / Wetumpka (Montgomery area works too) Play Style: In-person, tabletop, fantasy adventure Experience Needed: None Character Creation: Required (part of the playtest) Schedule: Flexible evenings or weekends System: UNBOUND, a custom system I've been developing I'm looking for 3-5 players to test out my anti-essentialist, leveled point buy TTRPG system. You build your character according to your fantasy, not class cages. Perks and Limitations define your build, and let you make your character the way YOU want, not the way a rulebook says you must. Every level gives you Build Points to grow your character in any direction, with no forced archetypes. Combat is dynamic, using Active Defenses, contested rolls, and armor as a damage reduction percentage. Magic is fluid, and almost any caster can heal, so nobody needs to play the healbot.  Come help my test out my system and try out something you didn't know you needed.

Read more

Save to favorites
Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Oneshot
"Year 0" Prequel One-Shots
New
Posted 18 hours ago
Players
0/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

"Year 0" Prequel One-Shots

Homebrew
House rules, a custom setting, or a system the Game Master wrote themselves.
Newbie friendly
New players are welcome, and nobody expects you to know the rules beforehand.
Hello hello! I am Matthew. I am a new DM building a homebrew world, and I want your help filling in its history. Before my main campaign begins, I am running a series of one-shots set in "Year 0". This is when an apocalyptic cataclysm nearly ends the world. The future campaign will be set centuries afterward. When? I run my business from home and have a family, so M-F during the day works best. These one-shots will take place Tuesday through Thursday, between 9:00am and 2:00pm Central time (chicago area). If you work from home, work nights, or live in a time zone where this is your evening, this table is for you! What is it? You will play low- to mid-level heroes surviving the chaos of a larger conflict. You might be pulling off a desperate heist for a magical artifact, escorting refugees to safety, or holding the line against impossible odds. All of this happens under the shadow of the First King, whose mysterious sacrifice during this era saved the realm but cursed his bloodline forever. Legacy? Yup If you survive, I have a "Fortune & Fate" roll planned to help determine your character's epilogue. Though you will have plenty of creative control over their outcomes. Survive or not - your characters will become the myths, ancestors, and founders in the larger campaign!

Read more

Save to favorites