The Ugly Goblin

Overview

The Ugly Goblin is a vibrant TTRPG media hub that thrives on the intersection of community, commentary, and the sheer chaos of tabletop gaming. Far from the polished, corporate feel of mainstream productions, the channel embraces an authentic and relatable "around the table" atmosphere, focusing on the stories, struggles, and triumphs that every player and Game Master experiences. Specializing in a wide array of content—from hilarious "horrors of the table" stories to thoughtful system reviews—the channel covers a massive spectrum of the hobby. While rooted in the mechanics of
Dungeons & Dragons https://groupfinder.eu/library/dungeons-dragons-55e-2024
, The Ugly Goblin frequently ventures into the broader world of indie RPGs and community trends, providing a voice for the everyday gamer who loves the hobby for its quirks and its community.

Links

youtube.com https://www.youtube.com/@TheUglyGoblin - Youtube channel patreon.com https://www.patreon.com/cw/TheUglyGoblin - Patreon page discord.gg https://discord.gg/4eybm9fgTU - Discord server

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Other entries

Side Character Quest
Actual Play & Podcasts

Side Character Quest

English
Dungeons & Dragons
Actual Play
Side Character Quest is a fantasy podcast told as an anthology of tabletop adventures, each following a different character.  Quests can be listened to individually, but combined, they tell the story of a peaceful, magical world with something dangerous bubbling just below the surface. SCQ is an one-on-one anthology series, where each short quest is set in the same world but features a new player. Links sidecharacterquest.com - Official website spotify.com - Spotify feed podcasts.apple.com - Apple Podcasts feed youtube.com - Youtube channel discord.gg - Discord server

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Forged in the Dark (2017)
Tabletop Roleplaying Games

Forged in the Dark (2017)

English
Evil Hat Productions
Rules-medium
Forged in the Dark is a tabletop roleplaying game framework and System Reference Document created by John Harper. Released in 2017, it is the underlying engine that powers Blades in the Dark and has since been used by independent designers to build countless other games, such as Scum and Villainy and Band of Blades. It excels at telling stories about capable but flawed groups of people pulling off daring missions against overwhelming odds. The system it directly evolved from is Blades in the Dark Description Instead of being a single game, Forged in the Dark is an open license toolkit. Players form a crew, whether they are space smugglers, military mercenaries, or rebel outcasts, and undertake dangerous missions known as Scores. The system is heavily narrative and focuses on failing forward, meaning a bad dice roll never stalls the story, but instead introduces a new complication. It completely eliminates tedious planning phases by throwing players directly into the action. System Overview & Key Features The d6 Dice Pool To resolve a risky action, a player rolls a pool of six sided dice based on their action rating. The highest single die determines the result. A six is a full success, a four or five is a partial success with a consequence, and a one to three is a bad outcome. Position and Effect Before the dice hit the table, the Game Master establishes the Position (Controlled, Risky, or Desperate) and the Effect (Limited, Standard, or Great). This ensures everyone understands exactly what is at stake and how much impact the action will have. Progress Clocks The game tracks complex threats and long term projects using circular clocks divided into segments. A stealth mission might have a clock for the guards going on high alert, filling up bit by bit as the players roll partial successes or failures. Stress and Resistance Characters have a Stress track that they can spend to push themselves for extra dice or to assist an ally. More importantly, players can spend Stress to resist any consequence the Game Master introduces, allowing characters to survive deadly situations by sheer willpower. Flashbacks Players do not need to spend hours planning a heist or mission. When they encounter an obstacle, they can simply spend Stress to declare a flashback, narrating how their character anticipated the problem and set up a solution in the past. Phases of Play The game flows through specific phases. Free Play is where characters gather information and choose a target. The Score is the actual mission. Finally, Downtime allows the crew to recover from injuries, reduce their heat, and work on personal projects before the cycle begins again. Additional links bladesinthedark.com - Official System Reference Document and rules database evilhat.com - Official Evil Hat Productions website

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StarCar - Your Star Cartographer
Tools & Platforms

StarCar - Your Star Cartographer

English
Free
Mapmaking
StarCar is a permanently free linear star systems cartography tool. It enables GMs running sci-fi campaigns to visualize and share star maps with their players easily. It allows a lot of different customizations for orbital bodies, like planets, secondary stars, Ringworlds, Dyson Spheres, and more. GMs can add notes to individual orbital bodies, stars, and moons. The notes can be totally customizable, or use either Traveller or Stars Without Number rules. If they want, the GM can even export a stylized PDF report that details all the notes in an easy-to-follow format. And if the GM just needs something right away? StarCar will roll the dice and generate a totally randomized system: random stars, planets, and even randomized plot hooks. Once the GM is finished, they can export it in a number of different formats: PNG, WebP, or JPG, or with settings like Printer Friendly or Transparent Background. Anything exported is licensed under Creative Commons 4.0, which means the person who makes it owns it. They can even use it in any products they sell, with attribution.

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