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Elder Goblin Games

Overview

Friendly neighborhood Dungeontuber. Home of the Quantum Ogre Cast. A place for indie TTRPGs and universal game philosophy

Links

youtube.com https://www.youtube.com/@eldergoblingames - Youtube channel instagram.com https://www.instagram.com/eldergoblingames - Instagram channel bsky.app https://bsky.app/profile/eldergoblingames.bsky.social - Bluesky page discord.gg https://discord.gg/t2s2mB5suH - Discord server patreon.com https://www.patreon.com/ElderGoblinGames - Patreon page

Other entries

Pathfinder (2009)
Tabletop Roleplaying Games

Pathfinder (2009)

TTRPG
High-Fantasy
English
Pathfinder is a heroic fantasy roleplaying game system with a high amount of character customization and progression, published by Paizo in 2009. It was developed as a response to Wizards of the Coast transitioning the D&D genre to D&D 4th Edition, which was seen as a strong deviation from the math-heavy norm from 3.5E. Pathfinder was built using the Open Game License (OGL) to revise and expand upon the beloved 3.5 ruleset.  The system it directly evolved from is Dungeons & Dragons 3.5 Edition The second edition of the game was released in 2019 as Pathfinder 2nd Edition Description Pathfinder 1e is well known for its "crunch". It relies heavily on strict rules, mechanical variation and math. The system is perfect for players who prefer heavy character optimization and customization, focus on tactical combat encounters and a strong ruleset for almost any situation. Pathfinder is proud of it's complexity and very much focuses on it. Boasting a massive library of  spells, classes, and feats, allows the players to build very mechanically different and unique characters. It is also renowned for its "Adventure Paths": epic, six-part published campaigns that take characters from level 1 to roughly level 20. System Overview & Key Features The d20 System & Action Economy Like 3.5E, the core engine runs on a d20 roll plus modifiers. On every turn the characters have a set structure to perform their actions. Mechanically separated into Standard, Move and Swift actions. Archetypes & Deep Customization Instead of relying on complicated "Prestige Classes," Pathfinder 1e popularized "Archetypes." These allow players to swap out base class features for heavily themed alternatives right from level 1. This enables the players an extensive levels of customization when combining with the thousands of available feats to further personalise their unique character concept. Base Attack Bonus (BAB) Martial prowess is measured by a Base Attack Bonus. As this number grows, martial classes can eventually achieve "iterative attacks," allowing them to attack with their weapons multiple times per their turns, although penalties apply for repeated attempts. Combat Maneuver Mechanics (CMB/CMD) The system introduced two systems to simplify actions like tripping, grappling or disarming your opponents: Combat Maneuver Bonus and Combat Maneuver Defense. This created a single, reliable formula to use when performing maneuvers against an enemy. Skill Ranks Instead of a single "Proficiency Bonus" like in modern games, players are given a pool of Skill Points at every level (determined by their class and Intelligence score) to manually distribute across a massive list of skills, allowing for highly granular non-combat abilities. Lethality and "Crunch" As characters level up, the numbers grow exponentially. This means, that by reaching higher levels of encounters, characters and their opponents are dealing huge amounts of damage, alongside with various magical buffs and spells that could instantly kill a character. Planning and tracking situational modifiers and buffs becomes vital for survival. Additional links pathfinderwiki.com - Pathfinder Wiki  aonprd.com - Archives of Nethys (Official free rules database for PF1e)

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Sonarwerk
Actual Play & Podcasts

Sonarwerk

German
Actual Play
Shadowrun
Wir sind eine kleine Gruppe von Hörspielfreunden, die es sich zur Aufgabe gemacht haben, Hörspiele aus bekannten Rollenspielwelten zu erstellen. Wir lieben die verrückte Alternativrealität von Shadowrun….… mit der wir dann auch unser Projekt begonnen haben…. All unsere Produktionen sind nicht-kommerzielle Fanprojekte, für die wir keinerlei Entlohnung erhalten. Ihr findet unsere Produktionen bei Spotify und Youtube! Viel Spaß beim hören! Links youtube.com - Youtube channel spotify.com - Spotify feed

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Dead Letter Bureau
Actual Play & Podcasts

Dead Letter Bureau

English
Actual Play
Delta Green
A Delta Green RPG Actual Play. Think of it as a rated-R X-Files. Our horror podcast explores deep government conspiracies, terrifying Lovecraftian lore, and cosmic dread. Follow doomed federal agents as they fight a secret war against Unnatural forces, where the only question is if they'll lose their lives or just their minds. Links dead-letter-bureau.captivate.fm - Podcast website youtube.com - Youtube playlist spotify.com - Spotify feed podcasts.apple.com - Apple Podcasts feed discord.gg - Discord server

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